函數導向的LSL程式撰寫方法
Posted in SL on 八月 29th, 2008 2 Comments »
這是自己寫的”自動椅子生成桌”的程式碼(很奇怪的名稱).
使用是我稱為”一貫式”的撰寫方式.
//*****************************************************
//*** JH-Auto-Chair-Generate Table 0821 ***
//*****************************************************
//
// Reversion History:
// For LSL programming practice. Advisee Teacher : Mayura Johin
//
// Known Bugs:
//
//System variables
vector DeskPos;
vector AgentPos;
float DeltaX;
float DeltaY;
float Theta;
float Radious = 1.5;
float NewChairX;
float NewChairY;
// Main Part
default
{
state_entry()
{
string display_word = “Touch to rez chair”;
llSetText(display_word,<1.0,1.0,1.0>,0.5);
}
touch_start(integer total_number)
{
//====== Position Detector =========
DeskPos = llGetPos(); //Object Pos
AgentPos [...]